My Mission Statement

At Flippin' Fun Video Games, we are committed to create something that's for the player, not for us. Although I am an indie developer, and I'm referring the company as "we" right now in this paragraph, it will eventually move out of the indie market.

The player is the most important part to me. I am a player myself, after all. I want to make sure that my clients are entertained and satisfied with my work. If I decide to create an RPG, I would seek out the community for help (with an encrypted survey, profile(s), etc.) and see what's popular among them, along with what I could do to bend the rules to make the experience that much more engrossing.

I also want to reach out for donations, as I am very young--both in age and game development experience. Although YouTube is a great way to get donations, other ways are helpful. That being said, I am not perfect, so don't expect everything to turn out the way you thought it would, or there are some bugs in the system. I'll try to respond to each problem as fast as I can, when I can.

Game supply may also be low, as I am in school most of the year. Don't expect me to bang out a good game every three months--lookin' at you, Cawthon. I will get to each project eventually, just not when I may have planned it.

That's it from me. If you have question, email me with the widget at the bottom of the page.